![]() This is all about watching sometimes vague visual cues and eventually listening carefully and nailing the timing. You never master an interface or a display, which sets Rhythm Heaven Fever apart from other rhythm games. I like that there’s no running score or meter on the screen when you’re playing. And even if you do have an ear for rhythm, this game will find its limit until you figure out - which most often means hearing - the solution. ![]() If you don’t have an ear for rhythm and your own internal metronome, you will be hopelessly lost. ![]() More accurately, I’d call them rhythm puzzles every bit as demanding and challenging as Bit Trip Beat on the Wii, Groove Coaster on the iPhone, Patapon on the PSP, or cooking meat in the Monster Hunter series. The rehearsal swirls around her and she looks ridiculous and out of place because director Paul Verhoeven probably has as much contempt for her as Rhythm Heaven Fever has for me.Īfter the jump, why am I actually playing it then?ĭespite the fact that Rhythm Heaven Fever is on the Wii and looks like a budgetware collection of minigames, it’s nothing of the sort. Wait a minute, do we go on three, or after three? Playing Rhythm Heaven Fever, I feel a bit like Elizabeth Berkley in that scene in Showgirls where she first joins the show.
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